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How to determine what settings will open the zip?

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I am writing an application that edits SurvivalCraft worlds. The *.scworld files are zip compressed files but I have no idea what type. The one from my tablet opens fine using defaults and StreamUtils.Copy.

But the one from my phone does not. I get a "Version required to extract this entry not supported (63)". How do I determine what settings will open a zip file? Do I just keep trying until one of them works?

Thanks,

Tom P.


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