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Freeze on SD 5.1 RC in Windows 10 in Unity 5 project

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Hello guys

I was working in a personal project in Unity 5 then Windows asked me to update to ver 10 so Updated after update I was working normally in this project then suddenly SharpDevelop stoped and now everytime I try to open a class from this project my SD freeze and do nothing.

I got this error after wait a long time with SD freezed.

SharpDevelop Version : 5.1.0.5134-RC-d5052dc5

.NET Version         : 4.6.00079

OS Version           : Microsoft Windows NT 6.3.9600.0

Current culture      : Portuguese (Brazil) (pt-BR)

Current UI language  : en

Running under WOW6432, processor architecture: x86-64

Working Set Memory   : 110936kb

GC Heap Memory       : 19489kb

 

Unhandled WPF exception

Exception thrown:

System.ComponentModel.Win32Exception (0x80004005): Não há cota suficiente para processar este comando

   at MS.Win32.UnsafeNativeMethods.PostMessage(HandleRef hwnd, WindowMessage msg, IntPtr wparam, IntPtr lparam)

   at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet)

   at System.Windows.Interop.HwndTarget.UpdateWindowPos(IntPtr lParam)

   at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)

   at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)

   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)

   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)

   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)

   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

 

---- Recent log messages:

00:14:00.247 [1] DEBUG - Service startup: ICSharpCode.UnitTesting.ITestService

00:14:00.252 [LoadSolutionProjects] DEBUG - Assembly-CSharp: ParseFiles() finished. 8 files were re-used from CC cache; 0 files were parsed (0 of those are serializable)

00:14:00.454 [LoadSolutionProjects] DEBUG - LoadSolutionProjectsThread finished after 00:00:00.2951392

00:14:00.454 [1] DEBUG - Service startup: ICSharpCode.SharpDevelop.Workbench.IDisplayBindingService

00:14:00.834 [12] DEBUG - Git: OverlayIconManager Thread finished

00:14:03.288 [1] INFO - CurrentProject changed to beautiful-monsters

00:14:03.288 [1] INFO - Initialize DirectoryNode C:\Users\germano\Documents\Unity Projects\beautiful-monsters\Assets\Scripts\AI\Basic

00:14:03.288 [8] DEBUG - Git: OverlayIconManager Thread started

00:14:03.304 [1] DEBUG - ActiveContentChanged to ICSharpCode.SharpDevelop.Project.ProjectBrowserPad

00:14:03.319 [1] INFO - Loading addin ASP.NET MVC Binding

00:14:03.319 [1] DEBUG - Service startup: ICSharpCode.SharpDevelop.IClipboard

00:14:03.397 [8] DEBUG - Git: OverlayIconManager Thread finished

00:14:08.159 [1] INFO - Initialize DirectoryNode C:\Users\germano\Documents\Unity Projects\beautiful-monsters\Assets\Scripts\Gamestructure

00:14:12.460 [1] INFO - Initialize DirectoryNode C:\Users\germano\Documents\Unity Projects\beautiful-monsters\Assets\Scripts\Pathfind

00:14:12.460 [12] DEBUG - Git: OverlayIconManager Thread started

00:14:12.566 [12] DEBUG - Git: OverlayIconManager Thread finished

00:14:14.636 [1] INFO - Open file C:\Users\germano\Documents\Unity Projects\beautiful-monsters\Assets\Scripts\Pathfind\Node.cs

00:14:14.668 [1] INFO - Loading addin Search & Replace

00:14:14.683 [1] DEBUG - Service startup: ICSharpCode.SharpDevelop.ILanguageService

00:32:59.979 [1] DEBUG - Service startup: ICSharpCode.SharpDevelop.Workbench.IShutdownService

00:32:59.979 [1] DEBUG - Service startup: ICSharpCode.SharpDevelop.Editor.Bookmarks.IBookmarkManager

00:32:59.997 [1] INFO - CurrentProject changed to null

00:33:00.007 [1] INFO - Saving layout file: C:\Users\germano\AppData\Roaming\ICSharpCode\SharpDevelop5\layouts\Default.xml

00:33:00.012 [1] INFO - Saving layout file: C:\Users\germano\AppData\Roaming\ICSharpCode\SharpDevelop5\layouts\Default.xml

00:33:00.020 [1] ERROR - Unhandled WPF exception

--> Exception:

System.ComponentModel.Win32Exception (0x80004005): Não há cota suficiente para processar este comando

   at MS.Win32.UnsafeNativeMethods.PostMessage(HandleRef hwnd, WindowMessage msg, IntPtr wparam, IntPtr lparam)

   at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet)

   at System.Windows.Interop.HwndTarget.UpdateWindowPos(IntPtr lParam)

   at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)

   at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)

   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)

   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)

   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)

   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

 

---- Post-error application state information:

Installed 3rd party AddIns: 

ProjectService.CurrentSolution: <null>

ProjectService.CurrentProject: <null>

Workbench.ActiveContent: ICSharpCode.SharpDevelop.Project.ProjectBrowserPad

Any help will be really apreciated.

I'm still able to open other .cs class files in other projects. If helps I can send a copy from this project.


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