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Using #develop as extension IDE

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Hi, I have a side project which aims to be an application that could use scripting, like Unity3d has while using Monodevelop as an IDE. I was wondering if I could use #develop like this, and I wanted to get some feedback / pointers on how to do:

 

1) create new project with an additional reference (some library of mine)

 

2) get feedback when project is built (so I know *when* to fetch the .dll)

 

3) get location of the binary (so I know *from where* to fetch the .dll)

 

Can I handle all of these from the command line alone, or do I need to develop some sort of add in (maybe for step 2?)

 


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